@neauoire I waffled around for years using Windows and Windows based applications, unable to really ever find MY workflow between programs like Visual Studio or even full blown engine IDEs like Unity. I wasted my 20s unable to participate in the creative work I wanted to do because I would eventually hit some brick wall where the only options were to pirate or to pay my limited income on some specific software.
The Godot Engine was a lifesaver, because it not only got me into a comfortable enough space to learn but there also is no skill ceiling I can hit before it will stop being useful to me. But it was also the thing that let me hop to Linux for daily use because I no longer had My App keeping me tied to Windows.
Proprietary everything is absolute fucking junk as far as I'm concerned. The only thing left to do, IMHO, is to make the FOSS experience as UX friendly as possible so everyone and their grandma can still use their machines.
@neauoire also, to clarify, I have nothing against Windows users but totally against Windows. Even so, I think we should port as many FOSS softwares to as many devices as possible. I think this is where programs like Blender are now slowly creeping up to Maya and AutoDesk, simply because everybody can learn it for free and writing plugins is totally trivial
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